
Over the last couple of days we’ve discussed Assassin’s Creed Unity’s poor reviews, bugginess, and the Xbox One’s surprising lead over the PS4. Now, it’s time to take a closer look at the PC version, and to see just how bad the performance situation is — and to try and work out why that’s the case.
One reason we’ve already heard is that the draw call count on the PC side is very high under certain circumstances — higher, in fact, then DX11 can reasonably support. We’ve rounded up a GTX 780, a GTX 980, and the Radeon R9 290X and put them through their respective paces to see how the game performs — and what users can do to boost frame rates. We’ll also be looking at what effect (if any) Unity’s use of GameWorks has on Nvidia and AMD GPUs.Assassin creed unity trailer
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